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(+1)

This is awesome, looking forward to transport ships! Perhaps a population cap based on area or city population to stop tiny islands becoming invincible from having ridiculous numbers of troops?

Cheers! :D

Yes a transportation mechanic is going to needed soon isn't it? Along with more user information about city production. Already city production is based off of population but I've got several ideas about how unit support could work, main one being supply lines :)

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really fascinating stuff!!

Thank you :) hopefully I can produce a proper game out of this.